常用代码
发送邮件
static MailContentParam contentparam; contentparam.Reset(); // 奖励物品 for (int i = 0; i < MAX_ATTACHMENT_ITEM_NUM; i++) { if (0 != cfg->reward_item_list[i].item_id && 0 != cfg->reward_item_list[i].num) { contentparam.item_list[i].item_id = cfg->reward_item_list[i].item_id; contentparam.item_list[i].num = cfg->reward_item_list[i].num; contentparam.item_list[i].is_bind = cfg->reward_item_list[i].is_bind; } } int length = SNPRINTF(contentparam.contenttxt, sizeof(contentparam.contenttxt), gamestring::g_xxx_reward_content); if (length > 0) { MailRoute::MailToUser(m_role->GetUserId(), SYSTEM_MAIL_REASON_INVALID, contentparam); }